Taylor Smith

Interactive Designer

With a master’s degree in Interactive Design and Game Development from SCAD, Taylor worked for Pixar, Blizzard Entertainment, and Disney on projects like the movie Cars and role-playing computer game World of Warcraft before settling down in Birmingham with MotionMobs. His technical skills match his artistic skills, and he assembles code to make clients’ dream apps into reality. Taylor develops native and cross-platform apps to run quickly, efficiently, and responsively to provide a seamless, natural experience for the user. Taylor’s strengths bridge the gap between front-end and back-end and between web and mobile. Taylor also mentors junior programmers in mobile development through Tech Alabama.